We interpret buttons 4-7 as old-school scroll events, so it does
not make sense to add these to the mask. Also fix an off-by-one
in the loop here, buttons_mask is 1-based.
{
gint len, i;
- /* We're only interested in the first 5 buttons */
- len = MIN (5, buttons_state->mask_len * 8);
+ /* We're only interested in the first 3 buttons */
+ len = MIN (3, buttons_state->mask_len * 8);
- for (i = 0; i < len; i++)
+ for (i = 1; i <= len; i++)
{
if (!XIMaskIsSet (buttons_state->mask, i))
continue;
case 3:
state |= GDK_BUTTON3_MASK;
break;
- case 4:
- state |= GDK_BUTTON4_MASK;
- break;
- case 5:
- state |= GDK_BUTTON5_MASK;
- break;
default:
break;
}